Hi, I'm Angel Hodar
Projects
Generic and fully featured inventory container and equipment system for Unreal Engine 4
Blender based 3D model optimizer for automatic texture compression and polygon reduction. Docker and serverless ready
Skills
Frontend
JavaScript
TypeScript
React
Vue
Tailwind
NextJS
Nuxt
Astro
Backend
Node
Python
C++
C#
GraphQL
Docker
Cloud
AWS
DigitalOcean
Vercel
Firebase
Supabase
Databases
Postgres
MongoDB
Graphics
Unity
Unreal Engine
Experience
Full Stack Leader
June 2022 - Now
At Fuel I took the development leadership of their product, a platform to connect brands with microinfluencers in social networks. I developed new features across the entire tech stack, internal tools to boost productivity and cost optimization in all the services
Software Engineer
May 2020 - June 2022
Worked as VR programmer creating experiences with the Unity game engine. I also developed the platform where the VR devices connected to, using React and NodeJS
Software Engineer Intern
Feb 2020 - May 2020
In my internship I helped in the development of virtual reality experiences for clients, preparing new assets to use, including the interaction code, on-demand delivery and the improvements of the internal tools used to develop the experiences.
Education
Computer Science Bachelor
Sep 2016 - Jun 2020