Hi, I'm Angel Hodar
Projects
Generic and fully featured inventory container and equipment system for Unreal Engine 4
Blender based 3D model optimizer for automatic texture compression and polygon reduction. Docker and serverless ready
Skills
Frontend
JavaScript
TypeScript
React
Vue
Tailwind
NextJS
Nuxt
Astro
Backend
Node
Python
C++
C#
GraphQL
Docker
Cloud
AWS
DigitalOcean
Vercel
Firebase
Supabase
Databases
Postgres
MongoDB
Graphics
Unity
Unreal Engine
Experience
Full Stack Developer
July 2025 - Now
I joined DDS to develop a new IoT platform solution for customers to be able to monitor data produced by devices to alert and protect electrical installations, from the database optimization to store huge amounts of time series data to design frontend interfaces for data visualization
Full Stack Leader
June 2022 - June 2025
At Fuel I took the development leadership of their product, a platform to connect brands with microinfluencers in social networks. I developed new features across the entire tech stack, internal tools to boost productivity and cost optimization in all the services
Software Engineer
May 2020 - June 2022
Worked as VR programmer creating experiences with the Unity game engine. I also developed the platform where the VR devices connected to, using React and NodeJS
Software Engineer Intern
Feb 2020 - May 2020
In my internship I helped in the development of virtual reality experiences for clients, preparing new assets to use, including the interaction code, on-demand delivery and the improvements of the internal tools used to develop the experiences.
Education
Computer Science Bachelor
Sep 2016 - Jun 2020