Hi, I'm Angel Hodar

Projects

OpenRPG_Inventory

Generic and fully featured inventory container and equipment system for Unreal Engine 4

MeshOptimizer

Blender based 3D model optimizer for automatic texture compression and polygon reduction. Docker and serverless ready

OpenRPG_Stats

Attributes and stats system for Unreal Engine 4

ReceiptsGPT

Make restaurants shared payments easier by using AI driven OCR models

OpenRPG_Quest

Multipurpose quest system for Unreal Engine 4

angelhodar.com

My personal portfolio using the Astro framework

Skills

Frontend

JavaScript

TypeScript

React

Vue

Tailwind

NextJS

Nuxt

Astro

Backend

Node

Python

C++

C#

GraphQL

Docker

Cloud

AWS

DigitalOcean

Vercel

Firebase

Supabase

Databases

Postgres

MongoDB

Graphics

Unity

Unreal Engine

Experience

Full Stack Developer

July 2025 - Now

I joined DDS to develop a new IoT platform solution for customers to be able to monitor data produced by devices to alert and protect electrical installations, from the database optimization to store huge amounts of time series data to design frontend interfaces for data visualization

Full Stack Leader

June 2022 - June 2025

At Fuel I took the development leadership of their product, a platform to connect brands with microinfluencers in social networks. I developed new features across the entire tech stack, internal tools to boost productivity and cost optimization in all the services

Software Engineer

May 2020 - June 2022

Worked as VR programmer creating experiences with the Unity game engine. I also developed the platform where the VR devices connected to, using React and NodeJS

Software Engineer Intern

Feb 2020 - May 2020

In my internship I helped in the development of virtual reality experiences for clients, preparing new assets to use, including the interaction code, on-demand delivery and the improvements of the internal tools used to develop the experiences.

© 2025 Angel Hodar